Genre: First-Person Shooter
Neither a sequel or prequel to the previous two BioShock games, BioShock Infinite (originally called Project Icarus) does seem to share much of their unique and social-critique-rich DNA. Set in 1912, the action takes place in Columbia, a huge floating city constructed by the U.S. government as a lofty tribute to American ideals. Of course, this being a BioShock game, wrinkles abound: rival factions vie for ultimate control of Columbia even as the airborne community passes through rifts in the space-time continuum (occasionally placing its citizens at various points in time, including the early 1980s). If nothing else, Infinite has origins perhaps unique in the annals of gaming: lead designer Ken Levine got the central idea of his game while watching a history documentary on PBS.
[youtube=http://www.youtube.com/watch?v=2BIfFeen9q8]